Sprint Change log

The prototype is currently really simple:

  • The user is first taken to the main menu screen.
  • Continuing to the game mode screen, the user can select a game mode (yet no option to customise the time limit in ABRIDGED).
  • The user can then setup 2 to 6 players (assign names, tokens & whether the player is AI).

Pressing the continue button from the player setup screen doesn’t do anything, as this is all there is for now.

Additionally:

  • Added prototype of classes for back-end.
  • Implemented a framework to handle screens & UI.
  • Menu screens are mostly finished — simply need to link back-end to them.
  • First draft of UML diagram in place.
  • Complete UI design & initial game-states diagram.
  • Added Gantt chart to track progress.
StatusPrototype
PlatformsHTML5
Authorcactuuus
Made withUnity

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